Monthly Archives March 2010

Looks like the cat is finally (officially) out of the bag!

What was alluded to in a few obscure screenshots and then not very subtly in the YoYo Games Competition 5 rules has now been made official in a Glog post today; that YYG has been hard at work on a version of the Game Maker runner that works on PSP.

YYG also announced that they have hired Russel Kay as their Chief Technical Officer in charge of all future Game Maker development. Kay is the former Senior Software Architect for Realtime Worlds, and while his new post at YYG seems to imply that Mark Overmars may not be taking as big a role in future versions of Game Maker, Sandy (presumably) tries to lay those fears to rest in the announcement:

Also, don’t worry about Mark Overmars, he won’t be disappearing. Mark is too busy with his university commitments to take up a full-time role at YoYo Games, but he has recently strengthened his links with us and he has been fully involved in the process of recruiting Russell at every stage. Mark has already been working closely with Russell and he will continue to have a great influence on Game Maker and our community.

I'm pretty excited for YYG and Game Maker - I think that if they can successfully make the jump to consoles/handhelds they could become a very lucrative company (almost like Steam for consoles/handhelds). I also think that with new talent on board, we might see larger advancements in the power of Game Maker, and sooner.

Of course, if they can't make that happen it could spell the end of Game Maker. But with a lot of smart, talented people on board, I'm not concerned about that. Interesting news, anyway.

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No Love for Rats

Martin · 14 years

Lately I've been working with Andrew Gelber, a buddy of mine, to help get his skateboarding company off the ground. So far this has included creating a logo, re-skinning a WordPress theme, and doing lots of other various graphic projects. It's not a lot of work, and it's been fun and challenging to see how creative we can get.

The above rat image was created to be screened onto the bottom of a line of skateboards Andrew will be putting out soon. I sent it off to him yesterday, and I'm excited to see the final product. It's a remake of the lino-print below, that I made in college for one of my art classes:

The no Love website can be found here. it's still pretty basic, and definitely a work in progress, but it's getting better all the time. If you're in the Denver, CO area and are interested in this sort of thing, give it a look.

New Games & Programs Page

Martin · 14 years

In lieu of making any actual posts in February, I've been working on getting my old, outdated games page set up on the blog, and I'm just about done with it. All that's needed to do is add a few more games to the list, dress things up a bit, and maybe convert all the old games to GM8. You can find the link to the new page in the header menu, or by clicking here.

And yes, I've also been working on the Reflect Games re-design again. It's slow-going, as always, but it's coming. CSS always gets me down when it comes to turning a Photoshop comp into a working design, but I'm getting better at it. There's a lot to like about CSS - and in my opinion, a lot to hate too.

Anyway, I just wanted to explain my absence and point out the new section above - hopefully this turns out to be a better home for my games than the old site. I'll be shutting that site off and linking the "games" subdomain to that page soon. Consolidation is good.

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