Faux Mode 7 GameMaker example updated

Martin · 9 years (4:06 PM · Mar 23, 2015)

I'm continuing to pick through my old GameMaker examples and update them for GameMaker: Studio, and the most recent example I've fixed now is the Faux Mode 7 example, which recreates the look of the original Mario Kart in GameMaker.

The example doesn't emulate true Mode 7 (it uses GameMaker's native 3D functions), but it uses a combination of techniques to create a retro 3D look.

You'll find the updated files for this example on my GameMaker Examples & Tutorials page.

5 Comments

  • david says:

    hello the download is corrupt

  • John Sebek says:

    Hello i just wanna ask.How to set camera,to follow the keys pressed.(WSAD)? BTW This example is totaly coolest i found good job!

    • Martin says:

      Hello John! You’ll have to remove the code from the object that has it following the path, and then set keys to assign movement with motion_set() or motion_add() – or something like that. Keep on experimenting, you’ll learn more that way, and it’ll help you understand not just how, but why! :)

  • aaron says:

    i cant open gmz files with game maker studio, it needs to be .gmx file format.

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