I was playing around with some Blender stuff for work, and experimenting with creating rocks/asteroids. This isn’t a design we ultimately went with, but it was a good subject for some lighting and texture practice in Cycles.
One of the things I’ve been doing in the time since my last major blog post was dabbling with rendering some of my Minecraft exploits.
One of my biggest projects in the game (before I started “cheating” with INVedit and MCEdit) was Skull Island. Across a wide expanse of water from my original spawn and home base, I found an island with a large mountain near the water. It could be seen faintly from the water’s edge near my spawn, and I thought it’d be a cool project to carve a large skull into the cliff face. After a few weeks of work (not always consistent play, but it did take a awhile), I was finished. It wasn’t the best thing I’d ever seen made in Minecraft, but I liked the result, was proud of my work, and have decided to post the results here, for the curious.