Team Fortress 2: Scout Update

Martin · 15 years (12:10 AM · Feb 18, 2009)

Well, it's about freakin' time! Valve has finally unleashed the details of the upcoming Scout update, and even with only one item revealed at the time of this writing, it looks like it's going to be a good one!

The update page features six items that are to be revealed each weekday from now until next Tuesday. The first item, unlocked today, is the Scout's first achievable weapon: The Sandman. The Sandman is a special bat that allows you to belt baseballs at your opponents that will stun them on contact. The longer the ball flies as it sails towards its target, the longer that enemy will be stunned.

I'm looking forward to seeing what other additions Valve has in store for the Scout over the next seven days, and I'm pretty excited about the Sandman - it should add a whole new element to playing as the Scout and could make him much more useful on offense. Hopefully the achievements required to get the new weapons aren't too bad!

Gotta love the scout, eh?

Thanks to Yourself for pointing this out to me!

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2 Comments

  • Adam says:

    Scout’s my favorite class, and I can’t wait for this update!

    And I’m really glad to see the fact that Sandman gets rid of the double-jump. That way, you’ll have Scouts who actually, erm, *scout*, and you’ll have Scouts that aren’t *quite* as quick and agile, but can use this cool new weapon.

  • Yeah, that’s a good point. Sandman will give the scout a little bit too much of an offensive advantage to also keep the agility of double-jumping, so it’s a good call in my book as well.

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