Blender Geometry Nodes: Fireworks

A 3D render of a procedural fireworks effect in Blender.

For the Fourth of July holiday, I thought I would release the fireworks effect I created for last year’s Nodevember project.

This is a combo geometry nodes and material shader set for Blender that creates a procedural fireworks effect, which is automatically animated. The effect is a little less refined than I might’ve made it if I had more time to work on it, but it’s a good starting point, and everything is organized and (mostly) labeled.

I made this effect using Cycles to render, but it should work just fine in Eevee as well.

Blend file for:

  • blender 4.5
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