Particles: Fireworks

I noticed that I didn’t have my old fireworks demo posted anywhere here, so I decided to create a modern version in GameMaker: Studio and give it a new release. This example uses the built-in particle system to generate stars, smoke, and of course, the fireworks. The land and sky are also created when the demo launches, which means that there are no external assets necessary.

Project files for:

  • GameMaker: Studio
  • GameMaker: Studio 2
Download

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