Path Outta Space GameMaker:Studio example updated

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It seems like I come back to my old GameMaker examples and update one of them about once a year. i try to do better than that, and probably do, but that’s how it feels sometimes!

Anyway, today I updated my example of a textured vertex path in GameMaker: Studio. I’ve spent some time removing a lot of the code that didn’t need to be there, renaming some variables and assets so that they make a little more sense, and adding comments all around.

Check it out on my GameMaker: Studio Examples & Tutorials page.

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