All posts tagged 2021

My Favorite Games of 2021

Martin · 2 years

2021 was a weird year for video games. Lots of games saw their schedules or their quality slip because of complications from coronavirus or working-from-home complications. Some mainstays were still great though, and there were some surprise hits as well.

This is a list, in no particular order, of my favorite games that I played in 2021.

Psychonauts 2

I almost always enjoy Double Fine's games, and I had (mostly) fond memories of the original Psychonauts, so I was pretty hyped for the sequel when it finally arrived.

It turned out incredible, with just about everything that made the original a good experience made even better this time - and with all the niceties I've come to expect from modern games thrown on top.

The game has the comedic tone that you'd expect from a Double Fine/Tim Schafer game, but there's also a gentleness and kindness to it that I really appreciated this last year.

Forza Horizon 5

The Forza Horizon series is consistently amazing, and the fifth game continues that tradition. I'm still having a lot of fun with this game, and being able to visit a virtual microcosm of Mexico during a time when, for various reasons, travel like that is all but impossible for me, was a treat.

Halo Infinite

I got into Xbox with the Gears of War franchise, so Halo has never really been my thing. I've mostly kept up with them and played them just out of duty of being an Xbox owner, but only a few of them have really grabbed me for long bits of time.

Halo Infinite has been a blast though. I haven't written about it much here yet, but I played through the campaign and really liked grappling everywhere and exploring the open world. Multiplayer, especially with friends, feels solid and is a lot of fun - even if we're just chilling out chatting while playing in the background.

I'm looking forward to playing the campaign again with co-op, and digging into multiplayer more in 2022.

Life Is Strange: True Colors

I've been a fan of the Life Is Strange games since the original released back in 2015. And though I'm still slowly working my way through the second game, I was taken by the trailer for True Colors and had to play it as soon as it launched.

It's a fantastic game with an interesting story, good writing/characters, and a bump in the underlying tech that helped make the experience even more immersive. It might be my favorite game in the series now - but the remastered original will be out in 2022, so we'll see how that lasts.

Myst

I think I've probably bought at least four or five copies/versions of Myst over the years. It was one of the first games I ever experienced on PC from a CD-ROM, and I have fond memories of spending many hours clicking around trying to solve the various puzzles the game offers. Seeing the game be remastered in Unreal was enough to sell me on buying yet another copy, and this one hit Xbox on Game Pass, so I didn't even have to do that.

I still remember the solutions to a lot of the puzzles, so it was neat that this game included a mode where many of the puzzles are randomized, so you have to tease out the solution regardless of familiarity.

I had a really good time wandering around Myst Island and its library of ages once more. Now I just hope Cyan Worlds can do the same treatment for Riven someday!

The Forgotten City

The Forgotten City surprised me. I knew a little bit about its history - that it started life as a Skyrim mod - and while that told me a lot about what to expect in terms of gameplay, it also made me expect it to be janky in the way only Skyrim could be.

I probably wouldn't even have tried the game out, were it not on Game Pass - but I'm glad that I did! Firing it up for the first time, I was quite impressed with things. This is a time loop game, and after running through a few rounds, I was hooked. The story is interesting and the setting is just big enough to contain things without meandering.

Mass Effect: Legendary Edition

As I get older I have less and less time for giant games, and it takes a lot of mental effort to really get into them. But like visiting an old favorite place, I slid right into Mass Effect with little friction, and managed to play through all three games in the original trilogy in succession.

It was a great time to run through them again, and I learned that my initial thoughts on the second and third games were pretty wrong. I had such a good time playing these games that I ended up (finally) playing through Mass Effect: Andromeda later as well!

Orcs Must Die! 3

A friend of mine, who I had played the original Orcs Must Die! with, clued me into this one, and I picked it up to play with him.

OMD3 is one of those games that you don't expect to be great, but it kinda is. Everything feels very polished (aside from maybe the menus). The music slaps. I just wish there were more!

Disco Elysium: The Final Cut

There are a couple games in my list that are technically not from 2021, but they launched on Xbox in 2021, so that's when I played them. Disco Elysium is one of them, and I thoroughly enjoyed it.

I had picked it up on PC when it launched, but didn't have time to play it then - and I'm glad that I didn't. The Xbox version came with the "Final Cut" improvements that rolled out some time after the initial release, and it includes one massive change to the original: spoken dialogue for the entire game. Disco Elysium is very text-heavy, and so this made it almost into an interactive audiobook of sorts.

That sells the game a little short on its production, since the visuals and music are incredible as well. It was one of my favorite game experiences of 2021, and I can't wait to see what ZA/UM, the studio behind the game, does next.

Octopath Traveler

This is the second technically-not-from-2021 game on my list, but it also launched on Xbox in 2021, so here it stays.

Octopath Traveler is also another game that I knew would take many, many hours to finish, and so I was very reluctant to even buy it. I had it on my wishlist at the Nintendo Switch eShop since it was announced, but never pulled the trigger on it.

Then it suddenly appeared on Xbox, and on Game Pass, and I had to try it. It turned out to be a good game to take small bites out of, and I ended up completing a leg or two of each of the eight travelers' journeys every time I played.

I believe I stopped playing it at over 100 hours, but I still have a lot of grinding to do before I can even think about completing the really tough after-end-game stuff. I'll probably end up buying it if it leaves Game Pass in the meantime, just so I can keep it in my back pocket for a rainy day.

Mafia: Definitive Edition

Alright, now we're really out of bounds for 2021, I know. But this is a list of games I enjoyed in 2021, and I can't not mention a few.

I loved the original Mafia, even though it was a deeply flawed game. It came out twenty years ago, and I can still hum the music from it. One of my college roommates has nightmares about it.

It was a cool game, though, and I bought the remastered trilogy in 2020, but never got started on it until the following year. I'm glad I did though, because the Definitive Edition of Mafia is incredible.

It's honestly more of a re-imagining than a definitive edition. It loosely follows the story of the original game, and crosses many of the same paths, but all of the art, music, and voicework was entirely re-done. I did miss the old actors a bit, and the new music wasn't nearly as memorable. But better controls, a better save system, and all the other modern touches make the tradeoff worth it.

Monster Train

I really enjoyed Slay The Spire a few years ago, but I only managed to get to the Heart at the end a few times, and I always felt like the game was a bit too difficult for me. A friend of mine recommended Monster Train, and I ended up really liking it. It's a very similar game to Slay The Spire, but each run takes way less time and the game just generally moves quicker. Plus, I feel like I actually recognize a lot of the synergy between cards in this game, and so it's one of my go-to casual games whenever I need a little palette cleanser.

Mass Effect: Andromeda

I wrote a lot about this game during the year, but I had to mention it here again because I am so impressed by it.

Mass Effect: Andromeda was a game that I started right when it launched, got bored with it and distracted by some of the flaws, and ended up abandoning. The thought of trying it again someday lingered, but I knew I had to after finishing the Mass Effect: Legendary Edition trilogy.

I gave it another earnest try, and I'm glad I did - even though it feels much different from the other games, it's actually a really interesting experience and - especially now that many of the rough edges have been patched over the years - it's definitely worth playing for anyone looking for a good science fiction action RPG.

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Inktober #31 – Risk

Martin · 2 years

This is my final illustration for Inktober 2021! This one was for the prompt "risk", although I think the real title ought to be "I hate drawing hands".

If you watch the time-lapse below, you'll see a couple of misfires in my sketches before I finally settle on what to draw.

First, I thought I'd draw someone playing Risk (the board game). I thought it would be cool to see the thrown dice tumbling toward the viewer and the board below. After getting started on the sketch though, I just didn't like the way it was looking.

Next, I thought I'd draw a baby reaching up and trying to stand. I don't really like drawing babies though, because the proportions are difficult to get right, so I scrapped that one quickly.

Finally, I settled on the sketch for the finished drawing, but not before considering another idea my wife had about a creature taking off their human mask, revealing a werewolf, vampire, or some other monster underneath (it's Halloween today, after all). I liked that idea a lot, but I didn't feel like doing something so complicated, so I pushed ahead with the hands.

The idea behind this is the risk one takes whenever they express their true feelings towards someone else. It makes me think of my wife - we've been together much longer than when we got married, and it always amazes me how a relationship like that starts with such simple but powerfully charged gestures.

Anyway - there's a time-lapse of this drawing's creation below. If you've been following along with me as I make these each day, I appreciate it, and hope you've been enjoying them!

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Inktober #30 – Slither

Martin · 2 years

This is my thirtieth illustration for Inktober 2021, for the prompt "slither".

When I started making this one, I wanted to add a bit more texture to the walls and the tentacle, but as I added each layer of light/shadow, I started to embrace the simplicity of it. In the end, just a little bit of airbrushing was all it needed.

Just one more to go and this year's Inktober project is officially complete! Time-lapse below:

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Inktober #28 – Crispy

Martin · 2 years

Here's my twenty-eighth illustration for Inktober 2021, for the prompt "crispy".

Being a fan of Rice Krispie Treats, my mind immediately gravitated toward drawing a batch of those for this prompt. It seemed boring to draw a bunch of lumpy squares though, so instead I dipped into what seems like another one of my trends for these types of projects, and drew a bucket of fried chicken.

I made a batch of Rice Krispie Treats tonight for dessert, and they were yummy.

Time-lapse below!

Inktober #27 – Spark

Martin · 2 years

This is my twenty-seventh illustration for Inktober 2021, this one for the prompt "spark".

I peeked at the prompt for today the night before - which is how I usually do things with Inktober - just to get a jump start on my brainstorming, but came up blank. I don't hate doing straightforward drawings for the prompts, but I like to be creative about it when I can. The best I could think of was to draw an explosion.

So today I was thinking about that idea and how it could be more interesting, and I came up with this, a zippo lighter, as it sparks into ignition.

I'm pretty happy with how this one turned out. I wanted to have the lighter be the primary focus, but also have the hand be very large in the frame. I liked how it looked plain at the end, but thought it could use a tiny bit more detail, and after almost changing it into the (famous?) lighter from Indiana Jones and the Last Crusade, I went for this adjacent design.

Time-lapse below!

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Inktober #26 – Connect

Martin · 2 years

Here's my twenty-sixth illustration for Inktober 2021, this one for the prompt "connect"!

This was one that I struggled with. Initially, I wanted to draw a man pumping gas into his car, and noticing that both the car and the pump had odd looks on their faces - but it didn't fit well in the square panel, so I quickly changed course to the idea you see above.

As always, there's a time-lapse of me making this below!

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Inktober #25 – Splat

Martin · 2 years

For the first drawing of the last week of Inktober 2021, I drew this fly - or what's left of him, anyway. The prompt for this one is "splat".

Originally, I thought I'd make the fly a lot smaller, draw more of the flyswatter, and have the handle of it blur off into the distance. When I actually got started, I decided I wanted to make the splat take up more space, and so this is what that idea turned into.

Time-lapse of this illustration below!

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Inktober #24 – Extinct

Martin · 2 years

Here's my twenty-fourth illustration for Inktober 2021! This one is for the prompt "extinct", and I've flipped the roles of dinosaur and human.

Should the dinosaur have been in clothes? This was something I thought about while drawing this. I'm still not sure, but I like how it came out nonetheless.

Time-lapse below!

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Inktober #23 – Leak

Martin · 2 years

My twenty-third illustration for Inktober 2021, for the prompt "leak", is a trick-or-treater with a little candy problem.

I knew what I wanted to draw as soon as I started, but I struggled to get the pose of the character right. After a few attempts at winging it, I decided to dig into an animation book and get a reference pose. So thanks to The Animator's Survival Kit for saving me on this one.

I also had a hard time decided whether or not it might be better with a little vignette effect at the end, but ultimately decided against it. It's probably fine!

Time-lapse of my struggle below:

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