All posts from category Xbox 360

Apologies for the Absence

Martin · 16 years

Has it really been over a week since I've posted here? Well, my apologies for the delay – it's been a busy time for me over the last week, and I just haven't been able to find the time to write anything. I've meant to though, so hopefully I'll be getting back on track with this post. In the interest of everyone's time, here's a quick list of everything I've been up to over the last couple of weeks that has contributed, in one way or another, to my lag in blog posts:

  • Met my brother at a bar and watched my dad play music for a few hours; I also saw a woman drop a cake straight onto the floor of a bar
  • Took a trip to San Francisco for my work, got halfway there, and then realized my boss had texted me the night before to tell me the trip was off
  • Worked on a game that you might just see on TV someday (hopefully!)
  • Took another trip to San Francisco for my work, and was nearly late to the meeting because I followed my own directions wrong
  • Worked on a redesign for my blog, scrapped it, then started working on it again
  • Fixed a long-standing server bug in the Reflect system (thanks for the help, Matt!)
  • Worked on a redesign for Reflect Games, scrapped it, then started working on it again
  • Watched the two-hour long season premiere for Lost, and the hour-long preview before it
  • Finished Fallout 3 (goody-two-shoes style)
  • Went home to see my dad before he had to have a minor procedure done at the hospital (he's doing fine now, thankfully)
  • Played some quality Team Fortress 2 with Yourself (alltalk servers are basically Skype on steroids, eh?)
  • Finished Prince of Persia (need to play it again for achievements)
  • Got my previous landlord to drop a bogus move-out bill after catching their cheating, and exposing it to them
  • Released a Windows Vista/Windows 7 compatible version of Linked
  • Began learning Visual Basic all over again
  • Watched a few classic episodes of It's Always Sunny in Philadelphia with my mom
  • Rediscovered my love for Joe Frank (an awesome radio show)
  • Bought World of Goo on Steam
  • Almost finished reading Lord of the Rings (I'm on page 947 now!)
  • And probably a lot more stuff that I can't remember right now, due to the ever-growing fatigue I'm feeling from writing such a long list!

Anyway, you probably get the idea - I've been a bit busy. I'll try to get back on the blog a bit more this week though... I've got a lot of stuff I want to talk about, but which I just haven't had the time to organize into coherent sentences yet.

Thanks to everyone who continues to read my sparse posts - I appreciate it!

Back From Thanksgiving

Martin · 16 years

I'm finally back from my Thanksgiving holiday at my parents' house, and I can hardly believe it's already December! Where has this year gone?

Anyway, I had a couple of things I wanted to post today.

A recent episode of The Simpsons took Apple down a peg, as Springfield mall got its first "Mapple" store. It was quite enjoyable. Of course, all the YouTube links are gone now, so you'll have to find the episode yourself.

The next thing I wanted to post, also a video, is a new trailer released yesterday for the Black Mesa mod - a Half-Life 2 mod that is looking to recreate the original Half-Life with the Source engine, but with more content, higher resolution textures and models, and environments that take better advantage of the engine than Valve's original port of the game. Normally I don't get too excited over Source engine mods, since they rarely make good on their promises, or even get finished for that matter, but the amount of polish that has gone into this trailer makes me hope otherwise for Black Mesa. You can view the trailer below and find out more about the mod at the official site.

I played through a huge chunk of Half-Life 2 this holiday weekend, so I guess I'm a little bit excited about Half-Life in general again.

I'm glad to see that people found my recent set of examples interesting too, and I hope to get a fixed GM6 version of the 3D Rain example up sometime tonight. Sorry about the slow rain example, I'll play with it and see if I can get something up that's a little easier on the older machines soon as well!

That's all for now - thanks for reading, and I hope everyone had a good Thanksgiving (or just a good weekend if you're not from the U.S.)!

Update: I've made a new GM6 file that should run better than the previous rain example, and which should load correctly in GM6. The area that the rain covers is a bit smaller than the original example, and the rain is a bit more sparse, but you should get the idea.

You can download the new example at the link above!

New Xbox Experience Brief

Martin · 16 years

Before hopping into my car and heading off to work this morning, I powered up my Xbox to chance a brief encounter with the New Xbox Experience, a brand new dashboard for the three-year-old console. Based on my short time with it, my only complaint is that I wish I had gotten up earlier this morning. Well, that and I wish I had a bigger hard drive on my Xbox.

Updating to the new dashboard was easy and much faster than I thought it would be. Upon booting up, my console showed me the normal update blade informing me that I a system update was available, and that I had to install it in order to continue using Xbox Live. I accepted, the download took only a few seconds, and the Xbox restarted.

When the power came back on, a new update screen awaited, this time telling me that the NXE was downloading, and giving me the option to cancel the update (which I was relieved to see, because at this point, I still wasn't sure if I'd have time to check it out before leaving for work). The progress bar began moving, and the onscreen text changed to reflect this - 5 minutes remaining.

I was quite surprised at this. Not only did I expect the update to be quite large and subsequently take 10-20 minutes to download, but I also assumed the Xbox Live network might be bogged down by all the traffic. Not so. Not at six in the morning, anyway. I hear the Xbox Live Marketplace is having trouble today, however.

I ducked into the bathroom and did my usual morning grooming, and returned with only 2 minutes left for the download. I watched the progress tick by. When the NXE was finished, I was treated to a neat intro video featuring the familiar Xbox 360 sphere taking different forms, flying around all sorts of games and media, and finally coming to rest in the corner of the screen where it resides in the new dashboard. I wasn't able to hear any of this unfortunately, since I didn't want to wake up my girlfriend, but I can say that the visuals were neat.

Once the video was over, the NXE prompted me to select a profile, and then to create an avatar for it. A selection of random avatars rushed onto the screen, and I was given the option to use one as a base for my own or to usher in a new group. I randomized the group a few times, found one that looked like a good place to start, and began crafting my virtual Xbox self (pictured above).

The avatar editor is easy to use, loads everything relatively fast, and was quick and responsive. I fiddled around with it for a few minutes, leaving a lot to check out later today when I have more time to play with it. My avatar actually looks kind of like me, but only when you see him from an angle, since he's got a pony tail.

I spent the remainder of my time buzzing through the menus just looking at stuff - which was quite confusing. It's probably going to take me a while to get used to the new menu hierarchy, but the system seems so much more responsive now, especially in the guide, I think I'll manage with that just fine.

As I mentioned above, the only thing I really feel like I need to do now is pick up a larger hard drive. The 20gb hard drive that came with the system has served me well, but with the new NXE option to install games, I'd like a little more space than what I have now. I can't see myself installing every game I own, but newer/frequently played games wouldn't hurt.

Aside from that minor gripe however, the NXE is looking to be a great improvement over the blades of old, and I'll be using it and writing about it more soon. Thanks for reading, and hopefully your Xbox update is as enjoyable as mine was, however brief it might be.

When It Rains…

Martin · 16 years

My apologies for the delay between this and my last post - I've been at jury duty for the last two days, was sick for about a week before that, and have begun the long, arduous process of moving all my material possessions from old apartment to new.

I've also been working my way through Fable 2 for a second time, having a blast playing co-op / horde mode in Gears of War 2, and slowly leveling Totino up to 80 in Wrath of the Lich King.

So yeah, I've been a little busy.

As I've made my way through all the new games though, I've been feeling more and more like getting back to some of my older projects and making them into something new, and better than before. Chiefly, Hover Tank 3D 2 (as Yourself urges me to make a multiplayer mode where you steal resources from enemies to build up a base) and Falcon Squad, which I feel like I am almost ready to return to with a complete engine rebuild and graphics injection. I'd also like to get that robot battle engine finished, so we can finally have a new competition over at Reflect Games.

I know I keep returning to these projects over and over, but one of these days... well, you know.

Anyway, I'm going to get going so I can start moving more of my junk. Just wanted to check in and let everyone know that I'm not dead, just WASD-ing through the mire of many planned, random, and seasonal events. Thanks for reading, and I hope you are having a healthier November than I am!

Too Many Fall Releases

Martin · 16 years

I logged in and updated my games list to represent my recent game-buying spree. I added the following games:

  • Audiosurf (only $2.49 this week on Steam, thanks for the heads up, Xot!)
  • Command & Conquer: Red Alert 3
  • Commander Keen Complete Pack
  • Fable 2
  • Gears of War 2

I've still got one or two more I want to pick up, and like I've mentioned before, a couple others I'm putting on my Christmas list, but I'm really starting to get progressively angrier at game publishers for this mess. Seriously - I know everyone wants to have big sales for the holidays, but pace yourselves please! We can't all go out and buy a dozen games in one month, and many great games are going to suffer from poor sales because of this ridiculous overlap.

Penny Arcade summed it up pretty nicely here. It's eerie how similar this comic looks to my Google calendar where I've marked all the upcoming games I'm interested in.

Oh well. That's all for now. I'm feeling a bit under the weather and I need to recover... which means less time spent blogging, and more time spent laying on the couch, complaining to my girlfriend, and of course, playing games. Just gotta make sure I fit some rest in there somewhere!

Gears of War 2

Martin · 16 years

Yup, that's an actual screenshot above (and below). Gears of War 2 is officially the best-looking game ever.

And though I'm only part of the way through the game right now, it's obvious to me that Epic went out of its way this time around to deliver gamers from the dull grayish browns that so many have complained about as the cliche of "next-gen" gaming. Color has been infused into the war-torn atmosphere of Gears and coupled with the incredible detail has helped make Gears 2 the best-looking game of all time.

I should mention that it's also fun. The few new guns that have been added, a flamethrower, minigun, and mortar, along with the new poison grenade and mobile cover system are welcome additions to the game. There are new enemies to blast, huge levels to explore, and more story and cut-scene elements as well. Many parts of the game that remain from the original game have been re-tooled, and the game has a much more grand ("Epic?") feeling to it than the first.

The only thing I've been disappointed with so far (aside from a small plot point which would be a slight spoiler, so I won't mention here), has been the game's music. It sounds great, and I love that Epic stuck with the orchestral tunes, but it doesn't have the character the music from the first game had - it seems more like background music, rather than part of the action. To me, that kind of sucks. To others, they may not even notice it, or they might appreciate the change of pace. It's a small irk to be sure, so I wouldn't worry about it if you're planning on buying the game and you still haven't gotten it yet (for shame!).

Anyway, I'm going to get back to playing... as well as to a few other domestic tasks. A pile of dishes in the kitchen is calling my name, and I've got a few things I want to box up tonight - I'm moving to a new apartment soon!

If you have the game and you're on my Xbox friends list, drop me an invite sometime - I've been ignoring them up to this point, but I think I'm ready to play online now. Thanks for reading, and maybe I'll see you in-game!

Happy Halloween!

Martin · 16 years

This is just a short post - I hope everyone had a great Halloween this year! I know I did, and I didn't even go trick-or-treating!

I was quite surprised when I fired up Steam yesterday and found that Valve had released the intro movie for Left 4 Dead, a game which looks like it's going to be tons of fun. The video looks good and scary, and it makes the wait for this game even more tough than before!

There are so many games coming out lately though... it's getting difficult to spend time on all of them. Hopefully after the holidays are all over, we'll get some sort of reprieve while game developers get back to working on next year's line-up of hits.

I'll be back here later to post about tomorrow's elections, I think. There's just too much going on not for me to comment about it at some point. Until then, thanks for reading, and enjoy the L4D video above!

Taking the new demo for a test drive. Pun intended.

After a long evening of dishwashing, laundry-doing, and paperwork-filling-outing, I finally got a chance to fire up my Xbox 360 yesterday to try out a demo for a game I've had my eye on for a few months now: Banjo-Kazooie: Nuts & Bolts.

I have to say that so far, that this game looks like it will be completely awesome.

For the uninitiated, Nuts & Bolts is a sequel of sorts to the original duo of 3D platform games for the N64. The first game in the series introduced the oddly-paired Banjo (the bear) and Kazooie (the bird in Banjo's backpack) and had players exploring a large non-linear 3D world collecting jigsaw pieces. The game played very similarly to other games of the period, like Mario 64, only with an added emphasis on story and humor. Banjo-Kazooie was a fun, ground-breaking experience, and won two awards at the 1999 Interactive Achievement Awards, for Console Action/Adventure and Art Direction. The original Banjo-Kazooie was released in 1998.

The second game, Banjo-Tooie (see what they did there?), followed two years later in 2000. And though the gameplay mechanic was not dramatically different from the first game, Tooie was met with great acclaim.

Ten years later, Nuts & Bolts has finally landed as a demo on Xbox Live, and the full game looms in the distance, only a week and a half away. I've been anxious to try this game out, as I've always enjoyed N64 era 3D platformers, and I've been wanting to check out the vehicle creation system Rare crafted.

Nuts & Bolts takes the classic platforming play of old and throws vehicles into the mix - vehicles that you design yourself. As you explore the world and complete tasks, you're given an ever-expanding arsenal of parts from which you can construct vehicles of all shapes, sizes, and utility. At any point in the game, you can enter the garage to edit your vehicle. You can save and load different designs you've already created and edit all to your hearts content. With the release of the final game, you'll also be able to send plans to friends, so they can cruise around their game in vehicles of your design.

I played Nuts & Bolts demo for about 45 minutes, and I had a very good time with it. Lots is included in the 1Gb+ sampling, and I'll probably spend some more time with it this weekend.

The graphics in this game are excellent. Rare never ceases to amaze me in their ability to create rich, living environments, and Nuts & Bolts is just another example of their mastery over this skill. The character animation is nice and smooth, and you really get the sense of a real world that the old N64 games just couldn't do. My only complaint about the graphics so far, and this is really more of a design issue overall, is that the informational cut-scenes that explain the story and how the game works are all done in the same way as the old games - with lots of text, and squawking heads next to them - and no spoken dialogue. This may change in the final version of the game, but I really would have liked to see Rare put their obvious talents in animation to use and give us fully animated cut-scenes with actual dialogue. Other than this single caveat though, the game is visually incredible, from the anthropomorphic characters roaming around town to vast rolling hills with roads and ramps, it's all very beautiful.

I was also impressed by the audible quality of the demo. The sound effects are varied and appropriate, and the goofy little sounds Banjo and Kazooie make as they traverse the world put a big smile on my face. The music in the game is especially good, and I was glad to see that Grant Kirkhope and Robin Beanland (responsible for Viva Piñata and Conker's Bad Fur Day respectively) were behind it, since I have enjoyed a lot of their past works.

Control in Nuts & Bolts was solid, and felt very familiar to the way the older games did while I was running around on foot. Vehicular controls are similar to most other 360 games you've played, using the analog should buttons for gas and brake, and the left and right sticks for direction and camera control. The vehicle I played around with felt a little slow, but since I was only playing the beginning stages of the game, and thus had the lowest power engine on my car, this seemed appropriate. Building cars was also a snap, and within only a few minutes I was jumping in and out of the garage, experimenting with all sorts of configurations. Anyone who's ever used built something with Legos before will feel right at home.

All in all, I came away from my initial run-through of the Banjo-Kazooie: Nuts & Bolts demo very impressed. I was intrigued by the handful of screens and video that were released a few months ago but wasn't sure if the game would be very much fun or not. After having played the demo, I feel silly for having worried about this at all - Nuts & Bolts is looking to be a lot of fun, and I can only imagine how crazy the later part of the game will get as you gather more and more diverse parts for your vehicle crafting.

Jump on Xbox Live and try out the demo for yourself - if you go into it with an open mind, and looking for some genuine fun, you won't be disappointed. Let me know what you think if you do!

A new trailer for Gears of War 2, this one to be the official commercial for the game, was released yesterday. "Last Day" features the musical talents of DeVotchKa, and shows the various members of the Cog army as they prepare for and embark on the next war against their subterranean opponents.

I liked the "Mad World" commercial better I think, but this one seems to highlight the actual game just a smidgen more. I like that it shows most of the main characters, and again appears to be rendered completely inside the game engine, a credit to the beauty of Unreal Engine 3 and Epic's graphical abilities alike. It's hard not to be excited about Gears 2; this game is going to be awesome!

I've included the Mad World trailer, in case anyone hasn't seen it. Truly a great piece of marketing.

Holiday Gaming

Martin · 16 years

So we've got a lot of good games on deck, and even a few that were just released. Over the last few months, I've been getting progressively more excited about a great number of these games. The problem is, I don't know when I'll have time to play through all these games, and I really don't want to rack up a huge bill by buying all of them at once, either. Christmas is right around the corner, however, and so is my birthday, so I've decided I'm going to separate my hotlist of games into a few groups: must buy, gift request, buy later, and undecided.

Following is the list of all the games I'm looking forward to, and how I've split them up (and if you're reading this, Mom, this might be a good place to start for my Christmas list).

Gears of War 2

Must Buy - Though I've been careful not to spoil any of the surprises of the Gears sequel for myself, each time I get a glance at any new information on the game it seems better than before. This game is going to be awesome, and I'm really looking forward to playing through the campaign with my buddies, as well as jumping back into Gears multiplayer. Grenade sticking FTW!

Fable 2

Undecided - This is another game which I've been anxiously awaiting for some time now, and in only a few days it'll be on store shelves. It's garnering good reviews so far, and like Gears 2, each time I do some research on the title, it seems that much better, and I get more excited about it. Albion never looked better, and it's going to be hard to wait until Christmas or my birthday for this game, if I can go that long.

Left 4 Dead

Must Buy - The co-op multiplayer for L4D looks like it's going to be a lot of fun, and come on, it's a great-looking new Valve game. The only trouble I'm going to have with this decision is which platform to buy it for: PC or Xbox 360.

Fallout 3

Gift Request - Don't get me wrong here; I'm really looking forward to Fallout 3. I like the whole idea of a more modern Oblivion-ish RPG, and all the tweaks Bethesda has made to the game engine in order to create Fallout look both interesting and well done. But since, to my knowledge, the game doesn't feature any multiplayer action, I can shelve it for a few weeks while I play the rest of the games, since the world will be just the same when I decide I'm ready to enter it. And that's why I like single player games.

World of Warcraft: Wrath of the Lich King

Must Buy - Only 3 weeks are left until the long-awaited second expansion to the World of Warcraft universe is released, and after spending two days at BlizzCon and experiencing all the big changes to the game introduced in last week's 3.0.2 patch, I'm more than ready to start working my way up to level 80, and maybe even turning my main character into a Death Knight. I won't be one of the people who gets in line a few days before the release, and I probably won't even pre-order. But I'll definitely be picking this one up within a day or two of it's release.

Dead Space

Buy Later - Initially I wasn't too excited about Dead Space, as it looked very generic and Doom 3-ish to me. Since I've read a few reviews however, I've changed my mind on the game, and I might just pick it up at some point. I'm not sure if I want to buy it or ask for it as a gift - it probably depends on how long I can hold out on buying all the other titles in the list. This game looks pretty fun though, and I am sure that at some point it will become part of my games library.

Banjo Kazooie: Nuts & Bolts

Undecided - The vehicle-crafting platformer gameplay in the new BK game looks like it could be a lot of fun, and pre-orders for the game nab you the original game (updated with a better display resolution and higher resolution textures) on Xbox Live Arcade as well, all for only $40. I'm going to have a hard time passing this game up if it gets good reviews on release.

Chrono Trigger DS

Gift Request - It's Chrono Trigger, but on the DS. I shouldn't even have to explain how awesome that is. It'll take a good gift request though, because it's cheap, and like Fallout, is single player only.

Saint's Row 2

Buy Later - I wasn't too hot on the original game until a few years had gone by and I gave it a second chance. Much to my surprise, the original Saints turned out to be a lot of fun, and was a great deal at only $20. Saints Row 2 looks pretty similar, only with more mayhem. The good reviews have convinced me that I will have to pick the game up sometime, but we'll see if that happens before this one hits $20 as well.

Call of Duty: World at War

Undecided - I came to COD4 a little late in the game, but still had a blast with its multiplayer and a good time working my way through the campaign. I'm hoping COD:WaW will be similar, but I want to see how the game turns out before I make any final decisions on it.

Other games I'm interested in, but weren't worth mentioning in the list yet: Tom Clancy's Endwar, Spore, Viva Piñata: Trouble in Paradise, Need for Speed: Undercover, Far Cry 2

I'll be back later in the week with more to say about some of this stuff, I'm sure. Thanks for reading!