While I simply haven't had time to devote to much Team Fortress 2 lately, that doesn't mean I haven't been interested in it. My game is up to date and ready to play, and I've been keeping up on all the sparse bits of official news, which have been released via the Team Fortress 2 Official Blog.
Their latest announcement reveals a few incoming updates for the Engineer and Spy, as follows:
Teleporters will be upgradeable to level 3. As the teleporter is upgraded, the cooldown will decrease.
Dispensers will be upgradeable to level 3. They will heal faster and generate metal faster as they are upgraded.
Spies will be able to recharge their cloaking ability by picking up ammo off of the ground.
We've made a bunch of minor changes by adding particle systems and upgrading the HUD to show things like deaths by critical hits, players that are overhealed, and giving more information to medics when people are calling for them.
The Engineer is my favorite class, so I'm happy to see him getting some love from Valve soon. I'm not particularly good at being a Spy, but it is one of the classes I generally have a lot more fun with, and I am happy to see this change coming, as this is something I have felt you should be able to do from the very beginning. With all other characters able to pick up dropped weapons for ammo, building, etc. it only makes sense to allow the Spy to pick up these lost armaments as well, especially since the cloak ability replenishes so slowly on its own.
I'm also excited to see the minor changes mentioned in the fourth bullet point. Playing as a Medic should be even better, and it'll be nice to see more information listed on the HUD for critical hits, overhealing, etc.
Just talking about these upcoming changes is making me hungry for some TF2. Maybe it's time to stop working on my new blog layout/games and start doing a little PC gaming again?
I logged in and updated my games list to represent my recent game-buying spree. I added the following games:
Audiosurf (only $2.49 this week on Steam, thanks for the heads up, Xot!)
Command & Conquer: Red Alert 3
Commander Keen Complete Pack
Fable 2
Gears of War 2
I've still got one or two more I want to pick up, and like I've mentioned before, a couple others I'm putting on my Christmas list, but I'm really starting to get progressively angrier at game publishers for this mess. Seriously - I know everyone wants to have big sales for the holidays, but pace yourselves please! We can't all go out and buy a dozen games in one month, and many great games are going to suffer from poor sales because of this ridiculous overlap.
Penny Arcade summed it up pretty nicely here. It's eerie how similar this comic looks to my Google calendar where I've marked all the upcoming games I'm interested in.
Oh well. That's all for now. I'm feeling a bit under the weather and I need to recover... which means less time spent blogging, and more time spent laying on the couch, complaining to my girlfriend, and of course, playing games. Just gotta make sure I fit some rest in there somewhere!
This is just a short post - I hope everyone had a great Halloween this year! I know I did, and I didn't even go trick-or-treating!
I was quite surprised when I fired up Steam yesterday and found that Valve had released the intro movie for Left 4 Dead, a game which looks like it's going to be tons of fun. The video looks good and scary, and it makes the wait for this game even more tough than before!
There are so many games coming out lately though... it's getting difficult to spend time on all of them. Hopefully after the holidays are all over, we'll get some sort of reprieve while game developers get back to working on next year's line-up of hits.
I'll be back here later to post about tomorrow's elections, I think. There's just too much going on not for me to comment about it at some point. Until then, thanks for reading, and enjoy the L4D video above!
With the latest Team Fortress 2 update, which includes the new Heavy class achievements, weapons, and a new game mode, Valve has also released another short trailer for the game: Meet the Sandvich.
The "sandvich" made its debut in the Meet the Scout video, where it changed hands between the Heavy and Scout after a scuffle, and continues to be the source of conflict in the newest video. It's also a new unlockable item for the Heavy class. It can heal 120 health, and the Heavy who has it equipped has an unlimited supply. The downside is that eating it makes a considerable amount of noise, and leaves the Heavy vulnerable for four seconds while he consumes it.
Thanks to everyone who entered the raffle to celebrate Marty Blog's 50th post, and congratulations to the winners, listed below! And no, that's not a picture of me up there.
Runners Up ($5 game via Steam): CoolGmrSms and Xxypher
Grand Prize (Team Fortress 2 or $20 equivalent via Steam): Xot
I will be contacting the winners via email. Hope to see you all around the site again soon, and thanks for helping to make this a successful raffle!
Well, it's finally happened - Marty Blog's 50th blog post is here! Not too shabby for a project that sprang to life as a mere experiment to organize my thoughts on gaming, art, developing, and the rest of that fun stuff. I've gotten a lot of enjoyment out of Marty Blog so far, and I've got some neat stuff planned for the future, so I hope that you'll join me as I add more content and features to the growing pile o' stuff here.
To help celebrate the continuation of Marty Blog, and to give back to everyone who's helped make the blog fun for me, I've put together a little raffle - which I've dubbed Post & Win!
What can you win?
The grand prize for the raffle is a brand new (digital) copy of Valve's über fun frag-fest Team Fortress 2!
If you've already got a copy of TF2, or if it's not really your thing, I'll also let you sub in any other single game of equal or lesser value that's currently on Steam.
Additionally, two runners-up will be able to choose from any single game currently on Steam for $5 or less. This includes such classics as Commander Keen, Day of Defeat, and Silent Hunter III.
How do you enter?
Simply post a comment below (make sure to enter an email address I can contact you with in the appropriate area of the comment form) and tell me what you think about Marty Blog. Suggestions, criticism, and long manifestos of support and encouragement are welcome!
Your name will only be entered into the raffle once, no matter how many comments you leave, and registered users of the site who comment will have a slightly higher chance of being chosen.
Entrants must have a Steam account or must be willing to register for one if they win. Steam is free, it's a great service, and I am happy to promote it. If you win and I am unable to award you your prize within a reasonable amount of time, the item will be re-raffled. Apologies to anyone who lives outside of the U.S. or who doesn't have access to Steam or its catalog of games.
Attempts at entering your name into the raffle more than once (or any other kind of cheating) will result in your name, and all aliases thought to be associated with you, removed from the drawing. And of course, Marty Blog reserves all rights to make the final decision on the validity of any entry.
Entries close at the end of the weekend - Sunday, August 3rd at 11:59 PM PST - so be sure to make your comment before then! Winners will be announced the following day.
Thanks again to everyone out there who reads Marty Blog now and then. I truly appreciate your visits to this site, and I hope that the site remains fun and enjoyable to you as we move into the future!
In all my excitement over the Spore Creature Creator and trying to fit my game playing/creating time into the remainder of the day, I nearly forgot that Valve had announced a Team Fortress 2 update, along with the release of a new character vignette!
Meet the Sniper is another brilliant clip introducing the playable character classes from TF2, this time, quite obviously, for the sniper. The short video follows the sniper around his "workplace" as he guns down and machetes enemies, drives his truck, and... talks on the phone with parents (who, by the sniper's own admittance, don't like his job).
The camping scene and the ending are also fantastic, but I won't ruin it for you - watch it for yourself, below.
As I mentioned in a previous blog post, these videos are the result of a fantastic promotional campaign for Team Fortress 2 by Valve. They shine with the kind of polish that can only be obtained via confidence and respect for one's work and considering how great of a game Team Fortress 2 is, and continues to be with each class update, Valve has a lot to be proud of.
I've yet to play the updated flame-thrower, but I'll be sure to report back here when I do.
And for one last note - don't forget to download Firefox 3 if you haven't already. It's hardly been 24 hours since its launch, and the new browser has already been downloaded over 7 million times! That number seems a bit bloated, but - wow! Congratulations to Mozilla - there's no doubt their little browser is a big hit.
I've played a lot of PC games over the years... probably too many, come to think of it. But with all the time I've dedicated to games, I've also been able to sum up a fairly long list of titles which I think are truly excellent, and worth re-installing and playing again later on. Here's a list of 6 games you might not have played before that I think were excellent titles of their time, and still stand out among today's offerings as monuments to what the medium can achieve (and how much fun you can have).
All titles are currently available on Steam, and I've even listed their price for you. Some of these games are a real steal, and all are worth a play-through!
What would you do if you were a nanotech-enhanced, monotone-speakin', super-soldier working for the NSA? What would you do if you had a huge arsenal of weaponry and specialized talents? What if you wore a huge leather and metal trench coat? Deus Ex asks these hard questions, and answers them too - with a conspiracy theory so big, you might just wind up believing some of it yourself.
Deus Ex was a revolutionary game because it took the standard first-person shooter, threw in a lot of RPG elements (inventory, upgradeable skills, etc) , and wrapped it in a nice, slick package. It's powered by a modified version of the original Unreal Engine, and is a really huge game that, thanks to the different skills you can learn, can be played in almost any style that suits you. Even a decade after it's release, the visuals are still nice and crisp, and the music and voice acting is very well done. I really recommend this game if you like the FPS / RPG hybrid games, and for $9.95, you could definitely do worse.
Ever since I was a kid I've been fascinated by trains - I still can't help but take a peek when I see one racing by my morning commute. Sid Meier's Railroads, and the Railroad Tycoon games it is based on, recreate my childhood fantasy of driving around trains all day, and throw in some pretty fun (and challenging) economic simulation to boot. If anything, it's simply fun to zoom around the game's beautiful environments and watch all the mechanical marvels make their rounds.
Like Sid Meier's Pirates, and a lot of other games from the legendary designer, Railroads has very high production values in art and sound, and features gameplay that's simple to grasp, but which gets more complex as you play. The game features a variety of scenarios which task you with making a profitable railroad company (or reversing the fate of one that isn't), all kicked off with a nice tutorial. Different missions start during different periods of history, and as you play, you can spend money on research to develop new engines and technologies appropriate to that era. Getting people and things where they need to go is the name of the game, so if you enjoy logistics simulations that aren't too heavy-handed, download the demo and give it a spin - you'll be laying some track in no time.
Grand Theft Auto: Vice City (currently $9.95) [Link]
I know I gushed about Rockstar and GTA a little in my Bully post, but this is a message worth repeating. The Grand Theft Auto series, particularly from 3 and beyond, have always been a lot of fun for me, and my favorite in the series so far is Vice City, a tale of crime and corruption straight from the 80's. You play the game as Tommy Vercetti, an ex-con who's just arrived in Vice City, and who's anxious to get established.
Vice City introduced a lot of things to the GTA formula that really made the game stand out among the series. Making their appearance for the first time in GTA are helicopters, motorcycles, choppers, scooters, golf carts, changeable clothes, an assortment of weapons, and a whole lot more, while still maintaining all the fun stuff from the previous game. You also get a ridiculously awesome soundtrack in the game, which is worth the price of admission alone.
I recommend playing through Grand Theft Auto 3 before playing Vice City for two reasons. First, there are many references made to characters from GTA3 (and some are even from GTA3) that you will appreciate more having played that game, and second, you'll like Vice City more knowing how much better it is than GTA3. GTA3 is $9.95 too, so for less than $20, you could buy 'em both!
In 2005, Quantic Dream set out to make a game that is as close to a cinematic experience as possible, and with their subsequent release of Indigo Prophecy (known as Fahrenheit in Europe and Japan), they did a pretty damn good job, even if not hitting the mark exactly.
Indigo Prophecy is played from a third person cinematic perspective, and as you work your way through the game, you take on the role of various characters as the plot bounces back and forth between the lead, Lucas Kane, and the detectives who are investigating him. The game's story is interesting, and just like when watching a movie, you'll have many questions about particular sequences that will not be answered until later in the game. Thankfully, the game world is very interactive, and for the gamer who enjoys exploring, there is a lot of interesting material to be found.
I really enjoyed Indigo Prophecy because, despite it's few shortcomings as a movie-esque style game, it was a lot of fun to play. The graphics aren't ground-breaking, but are still very detailed and realistic, and the sound and music are excellent. The story is the real catch though, and your desire to unravel the plot will give you motivation to run through large portions of the game each time you play.
At normal difficulty, the action sequences are just forgiving enough, and the few rough spots you do encounter serve as good moments for an intermission from the regular game anyway.
Just make sure you've got a good joystick, especially one with dual analogs, as many segments of the game are built with this type of control in mind.
Fans of Monkey Island who want a little more action with their adventure games should look no further than Double Fine Productions' trippy action platformer (and flagship title), Psychonauts. The game, created by former Lucas Arts writer and programmer Tim Schafer, combines psychological dysfunction with psychedelic imagery and classic 3D platforming to create one of the more memorable games of this genre to date.
It's unfortunate that Psychonauts didn't receive much press when the game was launched - it truly is a unique experience that you'll want to see through to the end. The adventure follows Razputin, a boy attending a summer camp for children with psychic powers, as he delves into the minds of his peers and teachers in an effort to uncover the nefarious deeds of a secret foe. Raz encounters the personal fears of each person he makes psychic contact with, and this not only allows for some very creative and fun imagery, but level design as well. In one level, Raz walks along a twisting ribbon of road that seamlessly turns upside down and loops around itself at various places; in another he's tasked with battling a famous historical figure in a giant strategy battle. Not one level is like another in this game (or in any other game, for that matter), and that's just one of the many things that sets Psychonauts apart from the many other platform games you've played before.
For anyone looking to pick up a good action adventure game, especially on PC, I can't recommend Psychonauts enough. It's a fun little game that is smart, rewarding, and the production values are so high it's hard to ignore. Especially at such a low price!
I shouldn't even have to say all that much about Unreal Gold - it's one of those games that really kicked off a lot of big things for gamers. Unreal gave us a taste of what a truly "Epic" shooter could be, all while showcasing some awesome visual effects (for the time), and paving the way for what would later become of the most recognizable online FPS franchises.
When you start Unreal, you'll awake inside your holding cell within the recently crashed Vortex Rikers, a space ship transporting prisoners across the galaxy. You're now free from imprisonment, but you're marooned on an uncharted planet filled to the brim with the hostile Skaarj. Your only option is to traverse the land and seek out an escape, destroying everyone in your path.
Though other games, like Half-Life, were leaps and bounds ahead of Unreal in terms of presenting a decent narrative in a story-driven FPS, Unreal made up for the deficit with some amazing technology, and with some intense action sequences that simple can't be topped. Gamers who skipped over Unreal back in it's heyday will probably not be all that impressed by it's massive outdoor environments, or it's highly detailed textures, but back in 1999, these were incredible feats. Being used to the claustrophobic romps of Doom and Quake, I remember how blown away I was upon first playing Unreal - especially when my rig (packing a powerful Voodoo 2 card!) ran the game at 60+ frames per second.
The graphics were what drew me in, and the hard core gameplay is what kept me there... and what keeps me coming back for more every now and then, when I'm out of new games to play. I highly recommend Unreal Gold, even if you're not too fond of the dated graphics. It's a solid action FPS that defines the word "classic."
Other Games I Wanted to Mention
There were a few more games I wanted to mention in the main write-up, but for various reasons, didn't. These games are all good fun, and I recommend them almost as much as those above.
Uplink ($9.95) [Link] - Using the Uplink hacking interface, do various hacking jobs - just don't get caught!
X3: Reunion ($19.95) [Link] - Start an empire from scratch in this space-faring economic sim
STALKER: Shadow of Chernobyl ($19.95) [Link] - Discover the spoils and secrets of the infamous Chernobyl site
Unreal Tournament 2004 ($14.95) [Link] - Blast your friends and enemies online with an assortment of weapons and vehicles
Commander Keen ($4.95) [Link] - The classic id Software platformer. Save the galaxy from evil!