All posts tagged TF2

So the other day I was playing Team Fortress 2, and someone accused me of being a "free-to-play noob". I was chided as being one of the newbie players who only recently got into the game because it became free-to-play, despite my owning and playing the game since 2007.

But let me back up a little bit. I was playing Team Fortress 2 the other day, and having a less than stellar round. Some people on my team, who had been playing on the server before I got there, were using their microphones to play the game. These players were being too vocal, to the point that I couldn't concentrate on the game because of all the "mic spam". Being annoyed at my repeated effort and lack of results, coupled with the inane chirps and squeals of the mic spam, I did what any right-minded online gamer would do: I told them to "shut the fuck up".

Bear in mind, I merely typed this phrase into the game's chat; most of the time, these messages are either not read by those they are directed at, since that person is too busy playing the game, or it is swept off the screen quickly by in-game announcements. My message was immediately recognized by the person who I considered to be the primary offender, however.

What was seconds before only friendly banter and playful chatting suddenly became a shrill torrent of insults, disagreeing with my command and demanding that I "shut the fuck up" myself. The tone of voice degenerated into what I could only describe as "ghetto". It's funny how quickly someone's world can come crashing down at the slightest bit of confrontation.

So we argued a bit more, me click-clacking away at my keyboard, and the annoying mic spammer answering my few messages with an elevating level of shrieking. Another player said I should get banned.

Then, the original mic spammer decided that the best way she could deal with me was to call me out as a "free-to-play nub".

A little bit of history, before I continue: back in 2007, Team Fortress 2 used to come as a standalone inclusion in the Orange Box, with Half-Life 2. After that, it became possible to buy the game separately. Finally, as of June of 2011, the game became "free-to-play", meaning anyone could download the game and play with everyone else. Since then, the newest, greatest community-spawned insult is to call someone a "free-to-play noob", meaning they stink at the game because they've only recently begun playing, since the game was made free.

Obviously, I do not fall into this category, and I stated that plainly. Ms. Mic Spam backed off rather quickly after this, and was quite quiet after. And rightfully so, since most of my characters in Team Fortress 2 are outfitted with either The Proof of Purchase hat, my Primeval Warrior pin, or both. These items show that I bought the game back when it was still for sale, and that I have been playing since September 18, 2007, respectively. They are not tradable, and anyone who has them is very obviously not a Team Fortress 2 free-to-play inductee.

So what's the lesson here, other than that I like to have petty arguments with stupid people while I am playing games?

Simply this: if you're going to be an asshole and toss around the "free-to-play noob" insult liberally every time you disagree with someone in Team Fortress 2, make sure you know what the hell you're talking about first. It's not hard to check out people's loadouts first. Unless of course, you're some kind of noob.

Also, if you want to chat with people constantly, start up a private Steam voice chat conversation, or use Xbox Live, Skype, Ventrilo, TeamSpeak, or some other chat client. You can even play games while you're doing it. Just leave everyone else out of the conversation, because I assure you, we're not interested.

Man, I go away for a small vacation and I miss the next big TF2 announcement from Valve! Not a big deal, really - I did have quite a good time on my trip, so a TF2 update kinda takes a back seat in terms of awesomeness... but more on that later. Valve's got a new update page set up for the next TF2 update, and it looks like it's going to be another sweet addition to the game.

So far, they've announced The Huntsman, a bow and arrow for the Sniper that can stick enemies to walls, Payload Race, a new game mode that's kind of like a two-way Gold Rush, and another item for the Sniper, The Razorback, a back-mounted shield that keeps the Spy from stabbing him.

Oh, and speaking of the Spy, he's also snuck in for some update goodness; he'll be getting the "Dead Ringer" watch and the "Cloak and Dagger" watch, which will let him fake death and stay cloaked forever respectively.

Like the other updates Valve has brought to TF2, these will change play considerably, but also seem very well thought-out, so hope fully balance will not be hurt too much. I haven't played TF2 in a month or two and I'm pretty excited about all this... hopefully this will be the push I need to come back to the game, as it is one of the more fun experiences I've had in online gaming.

Anyway, maybe I'll see you there - and hopefully I'll see you back here soon as well, as I write a bit about my recent vacation. Thanks for reading!

While I simply haven't had time to devote to much Team Fortress 2 lately, that doesn't mean I haven't been interested in it. My game is up to date and ready to play, and I've been keeping up on all the sparse bits of official news, which have been released via the Team Fortress 2 Official Blog.

Their latest announcement reveals a few incoming updates for the Engineer and Spy, as follows:

  • Teleporters will be upgradeable to level 3. As the teleporter is upgraded, the cooldown will decrease.
  • Dispensers will be upgradeable to level 3. They will heal faster and generate metal faster as they are upgraded.
  • Spies will be able to recharge their cloaking ability by picking up ammo off of the ground.
  • We've made a bunch of minor changes by adding particle systems and upgrading the HUD to show things like deaths by critical hits, players that are overhealed, and giving more information to medics when people are calling for them.

The Engineer is my favorite class, so I'm happy to see him getting some love from Valve soon. I'm not particularly good at being a Spy, but it is one of the classes I generally have a lot more fun with, and I am happy to see this change coming, as this is something I have felt you should be able to do from the very beginning. With all other characters able to pick up dropped weapons for ammo, building, etc. it only makes sense to allow the Spy to pick up these lost armaments as well, especially since the cloak ability replenishes so slowly on its own.

I'm also excited to see the minor changes mentioned in the fourth bullet point. Playing as a Medic should be even better, and it'll be nice to see more information listed on the HUD for critical hits, overhealing, etc.

Just talking about these upcoming changes is making me hungry for some TF2. Maybe it's time to stop working on my new blog layout/games and start doing a little PC gaming again?

Team Fortress 2 – The Scout

Martin · 16 years

Yeah, yeah, I know - right on the heels of my "CGI Trailers are Trash" post comes another about how great a new CGI trailer is... well, this is a bit of a different case than what I brought up in my other entry, so I'll hear no complaints.

So in case you've not heard about or seen it already, Valve has released another Team Fortress 2 character vignette, this time for the scout, and I remain both impressed and excited for them. To date, we've seen videos for the soldier, heavy weapons guy, engineer, demo man, and scout, and my only complaint so far is that we've had to wait so long in between each video.

If it means that we will continue to see such high-quality stuff, however, the wait is fine with me. In contrast with the ridiculous marketing materials I complained about in my last post about CGI trailers, I feel that these vignettes show that Valve truly cares about their Team Fortress 2 project. The visuals are rendered with expertise, the dialog is genuinely funny, and the voice acting is excellent. Most importantly though, they maintain the same attitude and style of the game, and they don't insult my intelligence by trying to masquerade as actual gameplay footage.

Well done, Valve. I'm looking forward to future character profiles!

If you haven't seen the previous character highlight vignettes, I highly recommend watching them. They're instant classics, whether you play the game or not!