This was the final version of my cereal shuffling machine animation, where tons of cereal gets dropped into the scene, and then slowly churned away.

I had to add some special, hidden physics blocks to keep all the cereal contained as it was disposed of, but you can't really tell from the limited view. I also adjusted the background to be a little warmer for this one. I was getting tired of the colder blue/purple fade.

It took a long time to render this one - 2,290 frames, each taking 6-10 seconds to finish.

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More Cereal Pieces

Martin · 1 year

I modeled and created materials for a few more cereal pieces... I kinda want to have about 10 different types, and then mix them all together. Some of these materials look simple in real life, but are quite hard to replicate, even without shooting for complete realism, in Blender.

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Cereal Bowl Animations

Martin · 1 year

Mostly happy with the cereal piece for now, though I plan on making more. Couldn't help but try out some physics sims first, though. Fill 'er up!

I tried making the bowl an active physics object in this one, but Blender does not like my mesh, so it gets a little jumpy. Fun to watch anyway, though.

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