All posts tagged GameMaker Studio 2

Today, I released the first update to gamemaker-3d-io, a Blender addon I created to help get 3D models from Blender into GameMaker Studio 2.

This update brings some new functionality to the addon: in addition to triangle lists, it can now also export line lists and point lists. Some neat effects can now be achieved!

I also refactored the addon a bit, splitting out the data prep and output-building functions into their own modules. And I cleaned up the export menu to be more organized in a better way.

Get the addon at the link above, or at Github. If you happen to use this addon for your game, be sure to leave me a note and let me know what you think!

Blender addon update

Martin · 2 years

It's been out for a few days, but in case you haven't seen it, I've finally updated my addon for Blender, which allows you to output 3D models to GameMaker Studio 2. The latest iteration of the addon will output models to GameMaker's vertex buffer format, so you can load the files natively, without including a bunch of scripts in the game.

You can read more about the addon here: https://martincrownover.com/blender-addon-gm-vertex-buffers/

Or you can go straight to the Github page, here: https://github.com/massivecatapult/gamemaker-3d-io