All posts tagged Games

Scatterbrain

Martin · 14 years

I haven't been able to update the blog as much as I'd like over the last few weeks, but that doesn't mean I haven't been thinking about things to write about. Instead of letting all of my random thoughts go to waste, I thought I'd present them here as a collection. If you're just looking for a few moments of entertainment, you like reading the musings of the slightly insane, or you're looking for something to spark your pent-up rage, the following list is probably for you!

Never Too Zune

Each time I plug my iPod (5th generation) into my computer and it freezes up, I secretly hope that it won't come back on, so I have an excuse to buy a Zune HD. From everything I've seen online, these things look pretty nice, and I'd like to try something different than iPod for a while. I have absolutely no interest in the iPod Touch or an iPhone; the 32gb Touch is $110 more than the 32gb Zune HD and being tethered to AT&T again just makes me feel sick.

But I digress; the Zune HD looks slick in its own right. Wireless streaming capabilities and built-in HD radio are great, and I also like the idea of being able to output HD video and, of course, web browsing. If Microsoft opens up the Zune to user-created applications, it will become an even great alternative to the iPod. They seem to be making an effort to get developers to consider their other mobile devices, so I don't think this is too far-fetched. So far, however, they've been pretty tight-lipped about it.

Marvel Comics Feeling a Little Disney

Though I am not a huge comic book buff, I still felt as though I could almost hear the collective groan of fans as Disney scooped up Marvel Comics for a cool $4 billion early this week. Though both companies are distinctly American, and I am sure DIsney will handle Marvel with care, I still feel like Disney is starting to (or maybe already has) hit that critical mass where a company gets so big, with a reach so broad, that it ends up losing focus on all fronts.

There are plenty of companies out there who handle the multiple prongs of modern media quite well, but Disney has already been in danger of losing its grip on things in the past, and with yet another large addition to their stable of interests, I can't help but wonder what the future will be like for both Disney and Marvel.

Will Disney change how Marvel presents its franchises?

Will we see Marvel characters integrated with Disney's other mainstays, in titles like the Kingdom Hearts games?

Will we see another feud in Disney's management as these things happen?

Who knows? It could be interesting to watch, but it'll be a shame if either brand is hurt because of this.

All-Out Fallout

When I got sick a couple of weeks ago, I spent a few days laying around my apartment, relaxing and recovering. My girlfriend had some things to do up at her mom's house, and didn't want to risk getting sick, so I was all by myself for much of that time. Instead of doing anything productive, I used the time to get re-acquainted with my Xbox; I decided that there was no better way of doing this than by collecting all the achievements in Fallout 3.

I did all that I could with my existing character (why did Bethesda choose to make one bobblehead impossible to go back and get?), and then made another so I could focus on slightly different talents to pick up a few odd achievements, like the one for 50 speech successes, and also so I could hit the appropriate levels with neutral and bad karma.

I've now gotten every achievement in Fallout 3, as well as in Operation: Anchorage and The Pitt, and have had a lot of fun in the process. I've seen a lot of things that I missed in my first go-round, and have grown to appreciate, for a second time, the vast world of Fallout 3.

Hackintosh is Dead

Though I usually get my fill of OS X at work, a few months ago I got OS X up and running on some old PC hardware I had laying around at home. I was mostly interested in trying my hand at iPhone App development, so I downloaded the iPhone SDK and got everything up and running without many problems. I didn't use the old rig often however, and I let it sit around for a while before firing it up again last week.

Though I've been told it isn't a good idea, I've used the system update on my Hackintosh before, and everything's turned out fine. When I booted up to find a 300+ mb system update waiting for me, I thought nothing of it as I proceeded with the download and installation. Unfortunately, the update broke my installation, and for some reason I haven't been able to re-install it since. Either something has changed on my box (something which sticks around after multiple hard drive re-partitions?) or I simply can't remember the settings I used to install OS X the first time. It's a drag, but frankly I haven't had time to learn to code iPhone Apps anyway. I'll probably dig into this a little deeper one of these weekends when I've got nothing better to do.

Can't Take the Heat

Recently, I was playing some World of Warcraft on my desktop computer, wrapping up a dungeon with a group of others, when the image on the screen stuttered, a strange dot pattern appeared around my cursor and the UI elements, and then the computer locked up. After a quick restart, and about a minute of play, the same thing happened. In a hurry to get back into the game (and in an effort not to be the reason for the deaths of my entire group), I threw open my laptop and loaded the game up there. In-game disaster was narrowly averted, but it left me worried about my desktop machine.

In my experience, most graphical glitches of this kind are attributed to overheating hardware – the bane of all computer gamers.

So earlier today, I opened up my desktop computer and dusted it out. Then I turned it on and started World of Warcraft again, and let it sit. About 10 minutes later, I came back into the room to find the screen flickering and the computer frozen. Not good.

I guess this is a good excuse to get a new GPU, something I've been wanting to do for a while anyway, but my existing motherboard doesn't have a PCI-Express 2.0 slot on it, so I'm back to the same conundrum as before I assembled my current desktop - upgrading one part means upgrading two or three others as well. And since these are all the most expensive parts (GPU, CPU, motherboard), I might as well just splurge a few extra hundred bucks and update the rest of the hardware. But if my apartment is getting too hot (it's hot here lately, but not that hot), I'm not too keen on buying and subsequently ruining more computer hardware either. It's a problem, I guess.

That's All For Now

Anyway, I think that's enough of this rambling for now. I've been a bit of a scatterbrain lately, and now the madness shall spread!

Swashbuckling Under Pressure

Martin · 15 years

I'll admit it - I am a former pirate.

Back in high school and college, I traded MP3's with friends. We burned each other copies of games. I was not a stranger to the occasional DVD copy. And I ran an illegal OS with illegal software for years.

Much has changed since those days, however. When I fire up my computer today, I'm pleased to see a completely legal copy of Windows XP appear on the screen. Every piece of software and every game I run on my machine has been paid for. And even though a few remnants of my freebooter past resurface now and then in my MP3 collection, the vast majority of the music I listen to was purchased from iTunes, Amazon, or ripped from a CD I bought.

It makes me feel good. But now, I seem to find myself on the opposite side of the fence from many of my fellow internet users.

Recently, the crew behind The Pirate Bay website was put on trial and subsequently convicted of "assisting in making copyright content available," with a total of $3,620,000 in fines, and each member of the team facing a one-year prison sentence. It's hard to say whether or not the verdict was just. On the one hand, The Pirate Bay is brazenly obvious about the purpose of its site. The pirate theme has been taken on in name and symbol, it organizes torrent files by media type (music, movies, programs, etc.), and a cursory search of the site will reveal that the vast majority of the content being traded among users is not legal. But on the other hand, The Pirate Bay doesn't explicitly host any of the files in question; they merely house the torrent files users download to find peers in their BitTorrent client. So, it could be argued that it is the site's users who are in performing the illegal activity, and not the site itself (dubbed the "King Kong defense").

I happened to read this news on Digg, and many people there disagreed with the verdict. What disturbed me though, was that the majority of these people didn't care about the legal intricacies or implications of the matter. They seemed only to think that piracy should be legal, and that it was in the best interest of everyone to continue pirating movies and music in protest.

Here's a few excerpts from the comments section of the submission I read:

Let's all stop going to the cinema for one year!

Truly a sad day...I'm gonna watch a torrented movie now :'(

95% of teenagers generation uses file sharing; they will be the ones in a few years who can vote and be in power.

The majority of people in power at the moment have more than likely never truely used the Internet; for them it's just about profits.

Stopping bullshit.

If you release an album of music, have all the songs good. There is no point in having an album with one good song and the other 50 tracks full of useless songs for padding.

Same with copy-paste Hollywood blockbusters and Video Games.

A real torrent user with pay for anything that is worth of value. Half-Life 2, Super Mario Galaxy, The Dark Knight, these were barely affected by piracy because they were...you know...actually GOOD so people bought them.

So basically, the MPAA and the RIAA are pissed because they will have to get the Entertainment Industry to work harder and actually make a majority good content, which is the exact opposite of their business plan of "take a dump in a bag and net one billion dollars."

And that is exactly the problem with the RIAA MPAA and this witch hunt. All they are trying to do is protect their ability to get money for producing steaming piles of bullshit! Period.

Surely I couldn't be the only person who reads comments like this and just shakes his head in disgust.

First of all, just because something isn't good by your count, doesn't mean that you are entitled to take it for free. In fact, I personally don't understand why you would go to the trouble of taking it for free if it's not good to begin with. But one of the best things about MP3 stores like Amazon is that you can almost always buy individual songs and leave the rest of the album behind, if you so choose. Under most circumstances, that'll only set you back a buck, too.

And if that's not good enough for you, then look at piracy figures for games like World of Goo or Demigod. Both games have gotten good reviews, and both were released without anti-piracy measures in place. At last count, World of Goo had an estimated piracy rate of 90%, while Demigod, after only being out for a week, had hit about 85%. I'm no fan of heavy-handed copy protection measures, but if you think that good content doesn't get pirated, you might just be an idiot.

Secondly, I find it absurd that some people think that music, movies, and art in general should be a free service provided to everyone else. Yes, many artists (myself included) produce work purely for others to see and share with each other. But we also ought to be able to make money from our work, and if the legal system doesn't help protect us, then what incentive do we have to do work? If your passion is carpentry, should I expect you to build me a house pro bono just because you like doing it?

But let's take this idea to the extreme for a moment - imagine that the judicial system has decided that music, movies, and other artistic works should be free for the public to copy and share. Essentially intellectual property, patents, copyrights, etc. would be no more.

Creative work would be pointless, because anyone would be able to take anything you made and reproduce it without consequence. By an ironic twist of fate, large companies, being in the best position to market and sell media, would benefit the most from this arrangement; they would be able to take any idea they spotted among independents and replicate, package, and sell it without giving a cent to the original creator. Where is the logic in that?

Don't get me wrong here; I'm not siding with big business on this issue. I'm no proponent of the DRM schemes they've tried to use to protect their content, typically to the detriment of paying customers. But when I see the ridiculous sense of entitlement people have towards media, coupled with the outrageous piracy rates of games like World of Goo, I can't help but think that there must be some kind of "happy medium" between producers and consumers. And there is, by means of systems like Steam, which seem to be getting things mostly right so far. But we've got a long way to go. It's important to me that we arrive at that destination though, because I am an artist and a creative person, and I want my work to be protected, like everyone else.

For now, I'm just happy to report that despite my years aboard the massive vessel of media piracy, I'm no longer part of the problem.

And it feels good to be a landlubber.

Apologies for the Absence

Martin · 15 years

Has it really been over a week since I've posted here? Well, my apologies for the delay – it's been a busy time for me over the last week, and I just haven't been able to find the time to write anything. I've meant to though, so hopefully I'll be getting back on track with this post. In the interest of everyone's time, here's a quick list of everything I've been up to over the last couple of weeks that has contributed, in one way or another, to my lag in blog posts:

  • Met my brother at a bar and watched my dad play music for a few hours; I also saw a woman drop a cake straight onto the floor of a bar
  • Took a trip to San Francisco for my work, got halfway there, and then realized my boss had texted me the night before to tell me the trip was off
  • Worked on a game that you might just see on TV someday (hopefully!)
  • Took another trip to San Francisco for my work, and was nearly late to the meeting because I followed my own directions wrong
  • Worked on a redesign for my blog, scrapped it, then started working on it again
  • Fixed a long-standing server bug in the Reflect system (thanks for the help, Matt!)
  • Worked on a redesign for Reflect Games, scrapped it, then started working on it again
  • Watched the two-hour long season premiere for Lost, and the hour-long preview before it
  • Finished Fallout 3 (goody-two-shoes style)
  • Went home to see my dad before he had to have a minor procedure done at the hospital (he's doing fine now, thankfully)
  • Played some quality Team Fortress 2 with Yourself (alltalk servers are basically Skype on steroids, eh?)
  • Finished Prince of Persia (need to play it again for achievements)
  • Got my previous landlord to drop a bogus move-out bill after catching their cheating, and exposing it to them
  • Released a Windows Vista/Windows 7 compatible version of Linked
  • Began learning Visual Basic all over again
  • Watched a few classic episodes of It's Always Sunny in Philadelphia with my mom
  • Rediscovered my love for Joe Frank (an awesome radio show)
  • Bought World of Goo on Steam
  • Almost finished reading Lord of the Rings (I'm on page 947 now!)
  • And probably a lot more stuff that I can't remember right now, due to the ever-growing fatigue I'm feeling from writing such a long list!

Anyway, you probably get the idea - I've been a bit busy. I'll try to get back on the blog a bit more this week though... I've got a lot of stuff I want to talk about, but which I just haven't had the time to organize into coherent sentences yet.

Thanks to everyone who continues to read my sparse posts - I appreciate it!